Category: Metahumans
-
Green Screen to Live Link . . .
So I spent the last week looking into Green Screen like I’ve never delved into it before. I did have success, but I forgot the motto “no shadows”. I was extremely happy I could render out HD images (4k just choked my PC) and apply them to a plane inside Unreal 4. I tried using […]
beeflowerpower
-
Metahuman movement . . .
I’ve been hard at work trying to determine if I should use Unreal’s Metahumans for pre-viz production. Of course, any new software platform is going to need dedication in order for it to be useful, and I believe the following link shows you progress is being made in this direction. I have crashed many time, […]
beeflowerpower