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A CTA 4 2Mb video w lip sync . . . What?
Here’s a much smaller sample from iClone 7 to CTA 4 video. iClone Project size is 153Mb while CTA 4 Project size is 2.85Mb. CTA 4 MP4 was run through ShotCut generating a tiny 2Mb MP4 with lip sync. That’s astounding! The voice over track was not edited prior to being used in this demonstration. […]
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Finally imported into CTA 4 . . .
As I mentioned in previous post, I was processing images rendered at 720×480 as my PC would crash if I up the size. I’ll have to fiddle with those rendering settings to see if I can reduce the size of the image a bit more. Here is the human I was waiting on and it […]
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iClone 7 to CTA 4 . . .
My efforts to reduce the size of my output to a minimal so I can watch on my cell phone is starting to have fruition although it’s not been easy. Stupid me did the Nvidia update and boy what a mess that has caused me. For a week I put up with the constant crashing […]
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A Scary Night in Walla Walla . . .
I uploaded for the Reallusion CTA 4 “Animation At Work Contest”. I had problems customizing the Reaper’s mouth in Krita. Once I added a voice over mp3 the bottom jaw would disappear for no reason. So I replace the original without any problems which is in this video. I also tried using Face3D, but the […]
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Storyborder . . .
So I’ve been working away in iClone 7 creating 3 rather large scenes, i.e., 3.6 & 1.5 Gb respectively. The problem is the IRay render plug-in I bought to render fabulous scenes is taking too many resources on my tiny 6GB Nvidia graphics card. What is sad is that when you look at the resources […]
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Incredibly easy Lip Sync in CTA 4!
I was just messing about with CTA 4 to create a morph-based character from an image. The pins on the first attempt did not control the movement as much as I want it to and, in fact, made it look stupid, frankly. Three Bones were created for the image: chest, neck and head, but they […]
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BONING a KRITA character in CARTOON ANIMATOR 4 . . .
I am in the process of learning how to bone a 2D image into a character in Cartoon Animator 4. I’ve call him “BUNION the ONION” character I sketched out in KRITA. I did not spend a lot of time creating him as I just needed something to play with. Version 1 of this character […]
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CC3 to Blender . . . to Cartoon Animator 4
I tried importing a few Character Creator 3 FBX characters into Blender 2.8. First, the hair from Zane stood out and you could instantly tell there was a problem. The next character is the default model in CC3 that decided to leave it’s eyeballs behind as it walked from the same BVH as I used […]